Feb 06, 2023  
Undergraduate Evening and Online Catalog 2021-2022 
    
Undergraduate Evening and Online Catalog 2021-2022 [ARCHIVED CATALOG]

Gaming & Interactive Design, B.A.


120 Credit Hours*

Grounded in the liberal arts tradition, the Gaming & Interactive Design program of study exists to equip aspiring game creators with the design and narrative skills from a Christian perspective in the art of effective, dynamic, and redemptive storytelling.

The gaming and e-sports sectors of the media industry represent a robust, rapidly growing venue for entertainment and storytelling. It is perhaps the fundamental digital setting to connect with the youth of the 21st Century. It is easy to be dismissive or underestimate the power of game narratives on both players and viewers. Our vision is, therefore, to empower aspiring Christian game designers to make a positive contribution to society within the context of the gaming and e-sports professions. Our program of study equips students to communicate redemptively through game storytelling.

 

Program Learning Outcomes


“Expected student learning outcomes specify the knowledge, skills, values, and attitudes students are expected to attain in courses or in a program.” Page 69. Resource Manual for the Principles of Accreditation: Foundations for Quality Enhancement, Southern Association of Colleges and Schools Commission on Colleges (SACSCOC), 2018.

  1. Game Content Creation: Create compelling game content for multiple gaming applications utilizing industry-standard tools and software.
  2. Game Production Elements: Apply techniques and methods in the production of industry-standard game-art animation assets, game prototypes, and documents.
  3. Critical Thinking from a Biblical Worldview: Apply critical thinking to cultural and gaming applications from a Biblical worldview using gaming and interactive design tools.
  4. Written, Oral, and Visual Communication Skills: Display the ability to function effectively on teams to establish goals, plan tasks, meet deadlines, manage risk, and produce deliverables.

Faith, Roots, and Reason (General Education) Requirements - 45 Credit Hours


Gaming & Interactive Design majors must meet the Faith, Roots, and Reason (General Education) Requirements  as set out in the Faith, Roots, and Reason Program (General Education) .

Required School of Communication and Media Courses - 9 Credit Hours


Note:


* A minor and 30 additional credit hours of coursework are required to meet the 120 total and the 42 upper-division credit hour requirements.

 

Gaming & Interactive Design Degree Plan